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![]() ![]() Can you stockpile/spend food to accelerate healing certain units (or for that matter production for other units)?Ħ. I know needing to build a new district whenever population goes up by 2 in EL was annoying, will this be a little more automated or quicker to do in this game? Perhaps whenever pop boes up high enough it will automatically let you place a new district that can be upgraded to a special one later for production?ĥ. Will there be a population cap like in ES2 or a soft housing cap like in Civ 6, or will it function more like Endless Legend where you can go as high as you can keep happy?Ĥ. Will this make a return? Perhaps just give units a food maintenence cost that will be paid by either their home city or the nearest city?ģ. Endless Space 2 had a cool system where a percentage of food would go towards "manpower", a resource needed to defend your systems and man your ships. ![]() Some games allow you to use food to help produce settlers, others just cut off all extra food, and still others just make the population drop by 1 when you build a settler. So, in 4X games there are several ways to use food besides feeding and growing your population.ġ. ![]()
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